To update participants with the latest development on Innovation and Technology (I&T); To broaden participants’ understanding of IoT and Art Technology; To illustrate to participants on how to incorporate I&T elements in STEAM education; and To provide opportunities for sharing good practical experience among STEAM co-ordinators on coordinating and planning STEAM education
讓參加者獲得有關創新科技最新發展的資訊; 拓寬參加者對物聯網及藝術科技的認識; 讓參加者了解如何在STEAM教育中引入創科元素;以及 提供機會讓STEAM統籌人員分享統籌及規劃STEAM教育的良好實踐經驗。
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